Roof of the World

Roof of the World is the fourth and final island location in the Eldritch Islands region of Farovia. It was first released October 11, 2023, and is the 90th island released in FW (50th in Farovia).
The artwork was done by Diego Ortega.
Roof of the World[edit]
Description: Perched high on the Eldritch peaks, the Roof of the World is an ancient citadel built by the enigmatic Elders. Steeped in lore and mystery, wranglers must tread carefully, for Boss Cthylla, the daughter of Cthulhu, watches over this sacred land
(To see what the island looks like behind the shadows, click here! Travel? - click here! )
NOTE: Its travel location number is 78, NOT 90.
Please help this page by editing wiki and adding more detailed information.
Unlocking Roof of the World[edit]
Follow the story line for The Story of Eldritch Islands Adventure. You will need to have completed the Mutant Ritual which involves both Eldritch and Innsmouth Suit poles. You will also have to do several "day" voyages around the Plateau until the Roof is unlocked.
What to Catch[edit]
There are 17 fish in Roof of the World with 3,153 avg/fish.
| Fish | Min. Pole | Population Status | Min. Points | Min. Gold | Min. Skill | Chum Preference |
|---|---|---|---|---|---|---|
| Mutant Mahout Fish | Level 130 Eldritch / Level 130 Innsmouth Suit |
Extremely Rare | 2,677 | 2,650 | ||
| Lady Leng Spider Fish | Level 131 Innsmouth Suit | Threatened | 2,929 | 2,900 | ||
| Mutant Turtle Fish | Level 135 Eldritch / Level 135 Innsmouth Suit |
Endangered | 3,081 | 3,050 | ||
| Killer Knight Fish | Level 142 Eldritch / Level 142 Innsmouth Suit |
Numerous | 2,727 | 2,700 | ||
| Dead King Fish | Level 146 Eldritch / Level 146 Innsmouth Suit |
Critically Endangered | 2,828 | 2,800 | ||
| Elder Squid Fish | Level 149 Eldritch | Endangered | 3,838 | 3,800 | ||
| Elder Octopus Fish | Level 149 Innsmouth Suit | Endangered | 3,737 | 3,700 | ||
| Scuba Shambler Fish | Level 155 Eldritch / Level 155 Innsmouth Suit |
Rare | 3,081 | 3,050 | ||
| Elder Golden Fish | Level 157 Eldritch | Very Rare | 3,200 | 3,200 | ||
| Elder Ray Fish | Level 157 Innsmouth Suit | Extremely Rare | 3,131 | 3,100 | ||
| Jelly Eye King Fish | Level 160 Eldritch / Level 160 Innsmouth Suit |
Almost Extinct | 6,666 | 6,666 | Fruit Medley Chum | |
| Elder Thing Fish | Level 163 Eldritch | Possibly Extinct | 6,666 | 6,666 | Tidepool Mush Chum | |
| Elder Witch Fish | Level 166 Innsmouth Suit | Possibly Extinct | 6,666 | 6,666 | Tidepool Mush Chum | |
| Zombie Octo Fish | Level 170 Eldritch / Level 170 Innsmouth Suit |
Very Rare | 3,333 | 3,333 | ||
| Sacredpus Fish | Level 173 Eldritch / Level 173 Innsmouth Suit |
Near Extinction | 6,666 | 6,666 | ||
| Cthylla Fish | Level 175 Eldritch / Level 175 Innsmouth Suit |
Non-Existent | 8,753 | 8,666 | ||
| Hydragon Fish | Level 180 Eldritch / Level 180 Innsmouth Suit |
Non-Existent | 66,666 | 66,666 |
A rogues gallery of each Roof of the World fish can be found in Roof of the World Fish List
What to Buy[edit]
- Eldritch add-ons
- Innsmouth Suit add-ons
- Chums sold: Tidepool Mush Chum, Kelp Paste Chum, Fruit Medley Chum
- A repair shop is available should poles or boats break
How to Play[edit]
Sanity[edit]
There is a game mechanic called Sanity (please see for complete info and strategy) that will limit how long you can fish there. Deckhand trips, DH Vouchers, Crew trips, and tournament casts will not impact Sanity. Auto-Fish seems to not affect Sanity. Auto-Fish uses Sanity, similar to normal trips. Using skips will count as active fishing. Night fishing does not use Sanity.
Wrangler experience shows that the percent decrease amount appears to be based on the point value of that fish caught.
Max percentage for sanity remains at 150%.
You risk the chance of awakening on a random beach, if you fish with 0% sanity. Plus, you’ll have to regain at least half your sanity to voyage back to one of the Eldritch Islands. Make sure you stock up on Crazy Pills before you try fishing at this horrifying place! Crew trips and deckhand checks do not count towards your sanity.
Note: if you go below 0% Sanity, not only will you find yourself transported to a different Island (likely in Wahwahport) and needing to travel back, but this will also cost you Gold. With the following message received:
These baby fish are very soothing. Soon you’ll be able to face the terror of Roof of the World again.
OH NO! The horror was too much for you. You’ve awakened on the sweet sugar sand of Wahwahport, surrounded by concerned onlookers. You can’t remember how you got here, and you lost 29,540 gold. And you really don’t feel well at all.You’ll have to fish here until you get at least half your sanity back. Stock up on Crazy Pills before fishing at Roof of the World again!
You can lose Sanity by fishing on Roof of the World. You can gain sanity by fishing in Waterport, fishing in Wahwahport (regains twice as fast), slowly over time (~30%/hr), or taking a Crazy Pill.
You will be unable to travel to Roof of the World so long as your Sanity is in the Red. Which is less than 50% (50% works). You will still be able to see your Sanity percentage regardless of what Island you are at until your Sanity is totally filled (100%/125%/150% depending on your Eldritch Islands progress). At which point the Sanity will no longer display unless you are back in Roof of the World. However, you can shuttle to and fro from Roperia and continue fishing even when your Sanity is lesser than 50%.
TIP: As Sanity appears to be based on points value of the fish, using a 2x-8x Points special bonus boost while fishing at Roof of the World is NOT recommended.
References[edit]