CrashSite
Native Summary[edit]
A graveyard of technology on the main island outskirts. The robots here are not just glitching - they are destructive. Survivors hide in the rubble while scientists remain trapped nearby. The scrap here is higher quality, and Earl says every piece brings him closer to cracking the code.
SPOILER: For the willing, a behind-the-shadows image of CrashSite is available here.
CrashSite[edit]
Description: A graveyard of technology on the main island outskirts. The robots here are not just glitching - they are destructive. Survivors hide in the rubble while scientists remain trapped nearby. The scrap here is higher quality, and Earl says every piece brings him closer to cracking the code.
(To travel here, click here!)
Getting to CrashSite[edit]
You'll need to have leveled either the Auto-Mate or the Basilisk Protocol to 15 and then build Project 1 at Earl's Workshop, which involves a little bit of Robot Scrap, and builds an Unsinkable.exe boat.
What to Catch[edit]
Fish here range from pole level 33 to 55.
There are 24 fish in this area with 3,938 avg/fish
| Fish | Min. Pole | Population Status | Min. Points | Min. Gold | Min. Skill | Chum Preference |
|---|
Purchases[edit]
Need to check 1st and 2nd add-ons if they can be bought at CrashSite
| Poles | ||||
|---|---|---|---|---|
| Name | Cost | Name | Cost | |
| Base Poles | Auto-Mate | 75,000 | Basilisk Protocol | 150,000 |
| Addons | Auto-Recast Arm | 80,000 | Neural Spark | 161,000 |
| Task Scheduler | 84,000 | Pattern Observer | 169,000 | |
| Efficiency Module | 88,000 | Creative Subroutine | 177,000 | |
| Power Management Unit | 93,000 | Self-Optimization Loop | 186,000 | |
| Multi-Tasking Firmware | (cannot buy here) | Autonomous Decision Engine | (cannot buy here) | |
| Fully Automated (Mostly) | (cannot buy here) | Emergent Behavior | (cannot buy here) | |
| Earls Override Switch | (cannot buy here) | Siegfrieds Kill Switch | (cannot buy here) | |
- - might not be available on this island
You can purchase and use Battery Brine Chum.
You can access Earl's Workshop.
How to play[edit]
A lot of the fish here will drop Robot Scrap, which can be used to build different projects at Earl's Workshop or can be sold back for gold. You can also get them from opening a Treasure Chest or the Mystery Tackle Crate, and sometimes from trying to catch a fish but missing.
The main chum to use is Battery Brine Chum, but you can also possibly use Gold Goop Chum, Diamond Dip Chum and Tidepool Mush Chum.
Be sure your pole level is at least 33 if you expect to catch fish here, otherwise you will be doing a lot of whiffing. If you got here at pole level 15 from following the storyline, you may want to go back to BetaBay.
Moving on[edit]
TBD - please help -
Reach a pole level of 45 TBD and buy the next add-on upgrade for that pole.
This will enable you to do Project 2, an unlock the next area, SigValley.