Fishertonville
Fishertonville
Description: Fishertonville is located approximately 7.5 miles from Waterport and often considered a tropical paradise. Palm trees and beach huts line the beach of the island. Although a haven for surfers, many wranglers visit the island due to the nice variety of fish.
Fishertonville is the first island that Wranglers venture to upon leaving WaterPort. It can be viewed as a natural extension to Waterport with many familiar fish and equipment on offer. In a move that may seem counter-intuitive to new arrivals, the prolific population of Cubey Fish at this location maintains a steady flow of more experienced wranglers coming back briefly.
(To see what the island looks like behind the shadows, click here!) (To travel there, click here!)
What to Catch
First time wranglers at Fishertonville will feel very much at home with the available catches here, although with the omission of the Miny Fish and the Catty Fish, the slightly higher average point and gold rewards will make the stay worthwhile.
Full descriptions of each Fishertonville fish can be found in The Fish of Fishertonville.
What to Buy
Fishertonville's store will seem very similar to wranglers as it stocks the same as its near neighbor in Waterport.
Type | Item | Cost | Points |
Pole | Oak Branch | 280 | 0 |
Pole | Broken Standard | 300 | 0 |
Pole | Fancy Rifle-pole | 1,950 | 4,500 |
Pole | Excali-pole | 4,200 | 10,500 |
Pole | Necro-pole | 18,400 | 26,500 |
Pole | Steam Powered Hydro-pole | 45,000 | 120,000 |
Boat | Beat up Dinghy | 4,000 | 15,000 |
Boat | Mini Cruiser | 35,000 | 150,000 |
Boat | Lost Perahu | 10,000 | N/A |
Skill | Introduction To Chumming | 2,950 | 2,000 |
Skill | The Art of Night Fishing and Timing | 3,000 | 17,000 |
Skill | Habitats of Large Fish | 30,000 | 65,000 |
Skill | Mastering Shark Wrangling | 100,000 | 200,000 |
Pole | Dirigible | 11,905 | N/A |
Pole | Mission Recovery | 18,000 | N/A |
Skill | Skydiving and Ballooning Certificate | 300,000 | 1,000,000+ |
Skill | Basic Space Flight | 350,000 | 2,000,000+ |
Chum | Pretzel Chum | 180 | N/A |
Chum | Ambrosia Chum | 190 | N/A |
Chum | Cosmo Cream Chum | 200 | N/A |
How to Play
Most wranglers will typically have the first three poles and the first three skills by the time they reach Fishertonville, so whilst in Fishertonville, wranglers should be looking to purchase the next two poles (Necro-pole and Steam Powered Hydro-pole) and the next skill (Habitats of Large Fish) while working towards procuring the Mini-Cruiser and unlocking Blue Crescent.
Hydro-pole or Cruiser first?
While there may only be a 30,000 point requirement difference between the Steam Powered Hydro-pole and the Mini Cruiser which is a small enough gap to be tempted to shoot for the Mini-Cruiser first, it is recommended that wranglers purchase the Hydro-pole before the cruiser as fishing in Blue Crescent without said pole can be a foolhardy venture.
While this will have the average wrangler out of pocket by the time they meet the point requirement of the cruiser, the time spent gaining the gold can be viewed as time well spent usefully leveling the Hydro-pole. The fish at Blue Crescent have been known to damage poles and boats and it is suspected that low level poles are more susceptible to damage. Therefore any time spent improving the Hydro-pole's level before reaching Blue Crescent should not be viewed as time wasted.
Other Notables
Renowned chemist and philanthrofish Sigfried von Shleepskin has opened his new Exchange Point in Fishertonville - which together with Underwater Shell Shop in Sans Culpra make up his Resource Exchange emporium.