Crownforge Keep is the sixth and final location found in the Medievalton area. It will be released on TBD (as of November 19, 2025 12:24pm PST, Unlocks in 4 weeks 5 days), and is and is the xxth island released in FW (xx in Roperia).
Description
A black-stone citadel straddles a molten forge canal, hammer sparks falling like meteors while moonlit ramparts watch in silence. Banners snap in the heat haze and the anvil's war-drum echoes through the water. Eddies, smoke, and sentries who take their job way too seriously make every cast a trial of nerve-but the prize here is royal. Earn Crownforge Regalia from the Keep's treasures.
(To see what the island looks like behind the shadows, click here! Travel? - click here! )
At Runecrest Range, catch a Commander Cosmo Fish which requires pole level of 166. It is a boss battle so you'll have to use the boss battle meter to catch it.
A rogues gallery of each Crownforge Keep fish can be found in Crownforge Keep Fish List. Full descriptions of each Crownforge Keep fish can be found by clicking on each individual fish in the table above.
All fish in this area require a combination of two chums to catch, and in some cases, they require two very specific chums. For example, the Jellydin Fish requires a Warrior Chum and a Wizard Chum. You can activate the Warrior Chum and then the Wizard Chum, or vice versa. Love Chums act like a wild card, so you can use LC+Warrior or LC+Wizard in this example. The Crafter Chum also acts as a wild card for combos.
Whichever chum you activate will become the primary chum, and the previously activated chum will become the secondary. If you use Love Chum, you should put it in the primary position to get the leveling and exp. bonus. Sometimes the attempt to fish will rearrange it so that your love chum is then moved to the primary position.
Double love chums don't seem to give you more exp.