Ironclad Castle
Ironclad Castle is the third and final location found in the Medievalton area. It will be released on April 1, 2024, and is the xxth island in FW (xxth in Roperia).
Ironclad Castle
Description: Standing tall and majestic, the Ironclad Castle reflects the strength and glory of Medievaleton's past. Moats teeming with armored fish and battlement ponds make for legendary fishing adventures. Tread carefully though; legends speak of a King and Queen fish that guard the castle's deepest secrets.
(To see what the island looks like behind the shadows, click here! Travel? - click here! )
Unlocking Ironclad Castle
Follow The story of Medievalton. At pole level 66, you need to catch the Wizcrab King Fish.
What to Catch
Fish | Min. Pole | Min. Skill | Population Status | Min. Points | Min. Silver | Chum Preference |
---|---|---|---|---|---|---|
One Man Band Fish | Level 51 Medieval Maulerpole | Numerous | 2,930 | 2,850 | Wizard Chum | |
Seer Shark Fish | Level 61 Medieval Maulerpole | Rare | 3,150 | 3,140 | Warrior Chum | |
Charcap Angelfish Fish | Level 64 Medieval Maulerpole | Near Extinction | 3,800 | 3,800 |
A rogues gallery of each Ironclad Castle fish can be found in The Fish of Ironclad Castle. Full descriptions of each Ironclad Castle fish can be found by clicking on each individual fish in the table above.
What to buy
You can buy the MysticSteam (max pole level 66->84), PaladinValor (max pole level 84->102) and RoyalCrest (max pole level 102->120) add-ons for Medieval Maulerpole.
What chum
Chum available include: Warrior Chum, Wizard Chum, Beast Chum, King Chum. You can also use FLC/RLC.
How to Play
As this is a newly released area, you may find restrictions on leveling, deckhand bonuses, night fishing, timers, etc. within 30 days of the area release.
Needs new information on how to play this area
This consists of 33 fish with about 3,291 avg/fish
Multiple chums
All fish in this area require a combination of two chums to catch, and in some cases, they require two very specific chums. For example, the Jellydin Fish requires a Warrior Chum and a Wizard Chum. You can activate the Warrior Chum and then the Wizard Chum, or vice versa. Love Chums act like a wild card, so you can use LC+Warrior or LC+Wizard in this example.
Whichever chum you activate will become the primary chum, and the previously activated chum will become the secondary. If you use Love Chum, you should put it in the primary position to get the leveling and exp. bonus. Sometimes the attempt to fish will rearrange it so that your love chum is then moved to the primary position.
Double love chums don't seem to give you more exp.
References