San Digloo

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San Digloo[edit]

Description: The village of San Digloo requires the usage of new game elements, as it's considered the second location of the Icelantica Region. (Released March 2009)

San Digloo is the second location within the Icelantica region and is a continuation of the general theme underlying these icy lands - with a few new twists... With no open water in sight, wranglers are required to drill holes in the ice in order to fish at this location and an enemy prowls the land.

(To see what the island looks like behind the shadows, click here!)

Unlocking San Digloo[edit]

San Digloo is unlocked once you have caught an Angelica Fish from Glacier Bay and received Snow Shoes. With the snow shoes, wranglers can brave the icy terrain that guards this remote village.

What to Catch[edit]

San Digloo has few Prolific fish - the Icicle Fish returning from Glacier Bay and two new ones, the Snow Crab Fish and Snow Bunny Fish. These are caught at Level 20 and 22 respectively. Wranglers should ensure they're able to catch them beforehand to avoid a frustrating start here. (Using K9 & Anti-freeze [AF] can help catch certain quest fish like Inuit sooner, but AF also blocks Mother Cubey in tourneys.)

Completion msg: » Woohoo I've caught all 11 fish in San Digloo(100%)


Fish Min. Pole Population
Status
Min.
Points
Min.
Gold
Min. Skill G/E
Points
Icicle Fish 1,010 Scuba Fishing License
Icicle Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Weak
Minimum Skill [[Skills# Scuba Fishing License| Scuba Fishing License]]
Minimum Pole
Resources Antifreeze Protein (99% Repel)
Statistics
Minimum Weight 2 oz / 57 g
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,010 Gold
Leader Boards
Icicle Fish Page
Icicle Fish Longest Streaks
Icicle Fish First Catches
Icicle Fish Trophy Catches
Icicle Fish Most Catches
Snow Leopard Shark Fish Very Rare)
[[Snowpeak Summi
1,114 Scuba Fishing License
Snow Leopard Shark Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Fuzzy Shark
Minimum Skill [[Skills# Scuba Fishing License| Scuba Fishing License]]
Minimum Pole
Resources K9 Pheromone (99% Repel)
Statistics
Minimum Weight 3.13 lb / 1.42 kg
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,114 Gold
Leader Boards
Snow Leopard Shark Fish Page
Snow Leopard Shark Fish Longest Streaks
Snow Leopard Shark Fish First Catches
Snow Leopard Shark Fish Trophy Catches
Snow Leopard Shark Fish Most Catches
Cocktail Shrimp Fish Possibly Extinct)
Lake Freezberg (Possibly Extinct)
[[Snowpeak River
6,312 Scuba Fishing License
Cocktail Shrimp Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Happy Hours
Minimum Skill Scuba Fishing License
Minimum Pole
Statistics
Minimum Weight 10 oz / 284 g
Minimum Points
Minimum Tournament Points
Minimum Earnings 6,312 Gold
Leader Boards
Cocktail Shrimp Fish Page
Cocktail Shrimp Fish Longest Streaks
Cocktail Shrimp Fish First Catches
Cocktail Shrimp Fish Trophy Catches
Cocktail Shrimp Fish Most Catches
Snow Crab Fish 12Fairly Prolific 1,111 Scuba Fishing License
Snow Crab Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Crabby
Minimum Skill [[Skills# Scuba Fishing License| Scuba Fishing License]]
Minimum Pole
Statistics
Minimum Weight 10 oz / 284 g
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,111 Gold
Leader Boards
Snow Crab Fish Page
Snow Crab Fish Longest Streaks
Snow Crab Fish First Catches
Snow Crab Fish Trophy Catches
Snow Crab Fish Most Catches
Snow Bunny Fish 12Fairly Prolific 1,243 Scuba Fishing License
Snow Bunny Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Cuddly
Minimum Skill [[Skills# Scuba Fishing License| Scuba Fishing License]]
Minimum Pole
Resources Cheap Perfume (99% Attract)
Tooth Paste (99% Repel)
Statistics
Minimum Weight 1.06 lb / 482 g
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,243 Gold
Leader Boards
Snow Bunny Fish Page
Snow Bunny Fish Longest Streaks
Snow Bunny Fish First Catches
Snow Bunny Fish Trophy Catches
Snow Bunny Fish Most Catches
Hibernator Fish Rare)
[[Lake
1,050 Scuba Fishing License
Hibernator Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength I'll be back..er
Minimum Skill Scuba Fishing License
Minimum Pole
Statistics
Minimum Weight 1.88 lb
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,050 Gold
Leader Boards
Hibernator Fish Page
Hibernator Fish Longest Streaks
Hibernator Fish First Catches
Hibernator Fish Trophy Catches
Hibernator Fish Most Catches
Inuit Fish 03Near Extinction 1,155 Scuba Fishing License
Inuit Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Pointy Spear
Minimum Skill Scuba Fishing License
Minimum Pole
Statistics
Minimum Weight 2.75 lb / 1.25 kg
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,155 Gold
Leader Boards
Inuit Fish Page
Inuit Fish Longest Streaks
Inuit Fish First Catches
Inuit Fish Trophy Catches
Inuit Fish Most Catches
Corn Puff Fish Threatened)
[[Lake Fre
1,521 Scuba Fishing License
Corn Puff Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Cereal Killer
Minimum Skill Scuba Fishing License
Minimum Pole
Resources Crazy Pill (99% Attract)
Collectables   Poles Bottle Collectable
Statistics
Minimum Weight 12.50 lb / 5.67 kg
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,521 Gold
Leader Boards
Corn Puff Fish Page
Corn Puff Fish Longest Streaks
Corn Puff Fish First Catches
Corn Puff Fish Trophy Catches
Corn Puff Fish Most Catches
Hockum Fish 06Threatened 1,530 Scuba Fishing License
Hockum Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Slapshot!
Minimum Skill [[Skills# Scuba Fishing License| Scuba Fishing License]]
Minimum Pole
Resources Denture Goo (99% Attract)
Collectables   Maple Syrup Jar Collectable
Statistics
Minimum Weight 6.25 lb
Minimum Points
Minimum Tournament Points
Minimum Earnings 1,530 Gold
Leader Boards
Hockum Fish Page
Hockum Fish Longest Streaks
Hockum Fish First Catches
Hockum Fish Trophy Catches
Hockum Fish Most Catches
Mother Cubey Fish Possibly Extinct)
Lake Freezberg (Possibly Extinct)
[[Snowpeak River
8,210 Scuba Fishing License
Mother Cubey Fish
 
Details
Internal Fish ID
Fish Type
Habitat (Unknown)
Strength Motherly
Minimum Skill Scuba Fishing License
Minimum Pole
Resources Antifreeze Protein (99% Repel)
Statistics
Minimum Weight 37.50 lb / 17.01 kg
Minimum Points
Minimum Tournament Points
Minimum Earnings 8,210 Gold
Leader Boards
Mother Cubey Fish Page
Mother Cubey Fish Longest Streaks
Mother Cubey Fish First Catches
Mother Cubey Fish Trophy Catches
Mother Cubey Fish Most Catches


A rogues gallery of each San Digloo fish can be found in The Fish of San Digloo.

What to Buy[edit]

Three new upgrades are available here, which can be purchased at levels 17, 25 and 34 bringing the maximum pole level at this location to 43. Also available to purchase is the basic Auger - which is necessary in order to fish here.


Type Item Cost Min. requirements
Pole Holy Liberator 500,000 3,000,000 points
Pole Golden Shield for Holy Liberator 175,000 Pole lvl 3 / 6,000 Goodness
Pole Safety Cage for Holy Liberator 215,000 Pole lvl 9 / 13,500 Goodness
Pole Hydraulic Holiness for Holy Liberator 250,000 Pole lvl 17 / 22,500 Goodness
Pole Reel Upgrade for Holy Liberator 275,000 Pole lvl 25 / 37,500 Goodness
Pole Nitrogen Sprayer for Holy Liberator 300,000 Pole lvl 34 / 64,500 Goodness
Pole Evil Obliterator 500,000 3,000,000 points
Pole Barbed Line for Evil Obliterator 200,000 Pole lvl 3 / 6,000 Evilness
Pole Ravaged Hook for Evil Obliterator 250,000 Pole lvl 9 / 13,500 Evilness
Pole Hydraulic Harmfulness for Evil Obliterator 270,000 Pole lvl 17 / 22,500 Evilness
Pole Dual Crankshaft for Evil Obliterator 310,000 Pole lvl 25 / 37,500 Evilness
Pole Flame Thrower for Evil Obliterator 320,000 Pole lvl 34 / 64,500 Evilness
Resource Good Olde Auger 300,000 N/A
Resource Cruel Olde Auger 300,000 N/A

How to Play[edit]

San Digloo, or Icelantica part two, continues the precendence set by Glacier Bay with new pole add-ons to unlock which in turn can catch new fish. The concept of drilling is first introduced to wranglers and be warned, San Digloo is home to the dangerous Flying Penguin.

Drilling[edit]

The first thing to note while in San Digloo is the need to regularly use the Auger to drill a hole in the ice in order to fish here. Each hole eventually refreezes over meaning you have to re-drill to continue fishing. Each time you drill a hole, you gain goodness or evilness (depends on which pole you have active).

You gain 50 goodness or evilness per hour since the last drill time up to a maximum of 400 points (for 8+ hours). You can't drill until at least 56 minutes have passed since you last drilled, and you must drill if its been more than 64 minutes if you wish to fish. A hole is drilled automatically when attempting to fish if the current hole was made more than 64 minutes ago.

The hole freezes over in the following stages;

The ice has frozen over a little... 56 - 64 mins
The ice was fairly thick... 64 - 120 mins
The ice was thick... 120 - 480 mins
The ice was as thick as it could have been... > 480 mins

Note: Although the Auger is required to fish on your own, crew trips, deckhand trips (including Deckhand Vouchers) and captain trips will take you fishing without an Auger/drilled hole.

Encountering the Flying Penguin[edit]

Main article: Flying Penguin

Every now and then, you will be visited by the Flying Penguin and you will have to decide which course of action you will take to avoid the feathery fiend. Wranglers will then either gain or lose gold and goodness/evilness points depending on the option chosen, pole level and, of course, chance. The last option allows you to battle with the Penguin, but this is only recommended for wranglers with a pole level greater than 45. Should you be successful with your selection then you could be rewarded with a Collectible.

If you are struggling with Evilness and Goodness points then a negative encounter with the Penguin can be frustrating, although the possibility of acquiring a collectible should go a little way to mitigate that.

A good course of action if you are lacking in Evilness/Goodness points is to elect to share your catches with the Penguin. He will either let you off (i.e. you will not lose anything) or he will take the next 1-3 catches from you and you will not receive any gold, points or evilness/goodness points for those catches (fish caught on Crew Trips and Captain Trips are not taken - only those caught by yourself).

In return the Penguin will reward you some gold and a haul of evilness/goodness points - and while you may not get as much gold as three catches could earn you, the evilness and goodness points should be much more than three fish would have rewarded you. And of course, the profit increases with the fewer fish he takes.

Note, it is not worth fleeing to Lake Freezberg or Snowpeak River to avoid feeding the Penguin as the Rabid Raccoon and Polar Bear will accept catches on his behalf. There is no such enemy at Glacier Bay however, but he will be waiting for you if you return before the reset time (hypothesized to be 12am). It may be beneficial to select this option if you encounter the Flying Penguin close to this time.

It has also been observed that a chest reward will sometimes interrupt the Penguin's feed, so if you are lucky enough to receive a chest reward on a Penguin catch, you may find that he disappears before taking the fish. (This is no longer true ever since the new map releases... I'm guessing it was just a bug and it has now been fixed)

Moving on[edit]

An Inuit Fish caught in San Digloo may reward a lucky wrangler the path to Lake Freezberg. In order to be shown the path, the catch has to be on a trip led by yourself, it will not be revealed on Crew Trips or Captain Trips.

As with the transition between Glacier Bay and San Digoo, fishing in Lake Freezberg too early could lead to a frustrating stay. It is recommended to level your pole to at least level 54 in San Digloo before heading off to Lake Freezberg as that should enable you to catch most of the common fish. A pole at level 64 will enable you to catch all the prolific fish there.

In a development which is not known to be game design or oversight, drilling in San Digloo also drills a hole in Lake Freezberg and vice versa. In order to drill in Lake Freezberg, a stronger 'Advanced' Auger is required which yields double the drilling points. A trick to maximise goodness/evilness points is to head to Lake Freezberg every hour and drill there, but return to San Digloo for fishing until your pole has reached the recommended level.

Navigation[edit]

Farovian Geography
Based on the in-game map, going clock-wise from the center to the outwards.
Farovian Central
Farovian Sea
Public Sea WaterPort Fishertonville Blue Crescent Magma Reef
Public Airspace Monsoon Lagoon
Stealth Sea WaterPier Fishertonburg Blue Caldera Culpriana
Wahwahvia Wahwahport Wahwahville Wahwah Crescent Wahwah Reef
Wahwahvia Stealth Wahwahpier
Aquaria Funtopia Festivia Mysteria Gourmetia
Farovian Underwater Sans Culpra
Sig's Underwater
Laboratory
Sig's Lair Sig's Vault Sig's Wasteland
Parribea Devil's Cove Deadwater Pass Krakken Rocks
Farovian North
Geminisles Poseidon's Ring Misty Cliffs Bottomless Depths
Icelantica Glacier Bay San Digloo Lake Freezberg Snowpeak River Snowpeak Summit
Icelantican-Fariana
Polar Circle
Polar Island
Deep Sea (North-East) Fariana Trench
Farovian East
Farovian Far-East Lost Temple
Big Love Islands Red Love Bay Lover's Lake Heartbreak Falls Rakkaus Tarn
Big Love (East) Breakfast Bay Claustro Cave
Farovian South
Olympic Cove
Lucidia Preserve Guardians' Gate Coral Lobby Heart Land
Eldritch Islands Innsmouth Island Yuggoth Plateau of Leng Roof of the World
Farovian West
The Ten-Year Storm Doom Island Stormy Straight Eye of the Storm
Shipwreck Explorer SS Whiskey SS Minefield SS Graveyard
Tropication Tropocalypse Cay Tropico Cove Tropadelic Shores Tropulence Bay